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these are screenshots of the hero's skill tree. Well, that's not bad either :).
So, there are three skill trees: Strength, Magic, and Factions. The last one is the smallest, but I was a bit surprised and disappointed that the hero's direct attack will now only be activated by a special skill :(. That is, until the hero learns something from the magic tree or the direct attack skill, he will be useless! Unless the horse happily neighs, raising the morale of the warriors.
However, I was pleased with the button that returns all spent skill points. A sort of field mentor, so to speak :).
The magic tree is divided into five parts. Considering that there are now seven types of magic, this remains a strange mystery :confused:.
The strength tree is not much more interesting. The only thing I don't understand is what the hero will do with two fingers folded in the shape of a pistol if he learns the first skill in the second row :D. By the way, it also consists of five parts. But why some skills are marked with a cross and others with a minus is also unclear.
I would also like to know what principle will be used to award skill points.