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Disciples 3

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#61
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They did a good job balancing the factions.
After playing for two days, it seems to me that werewolves are simply overpowered units. Immunity to regular weapons (half of the enemy units are useless), high damage, and even double damage :eek:, good speed and initiative (or whatever it's called), and they become available quickly. In general, it seems that the Necropolis faction is the strongest here. It's interesting to build tactics around werewolves, but it's unclear how to fight against them.
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"

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