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Heroes 6 - Discussion

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#3791
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Vayshan
In general, the hero in Heroes is everything; they represent the army and provide it with various bonuses through their stats and abilities, and now the system has become more complex, which is a good thing. Blood and Tears simply define the hero's tactics: either to destroy everyone indiscriminately or to be more balanced and focused on defense rather than being "good or evil." Moreover, the army hasn't disappeared; I understand that if heroes now fought each other, one could complain that it's "too much RPG."
Right now, I'm reading the manga "Kenichi." Yes, it's more like "Sei" (similar to the Path of Tears) and "Do" (which corresponds to the Path of Blood) from this manga, rather than "Good" and "Evil." At the same time, in the manga, there are many positive characters following the Path of Do (Miu, Shio, etc.), as well as negative characters following the Path of Sei (Ryuto, etc.).
Okay, that's just the ramblings of an anime fan.
Now, seriously. At 20:00 Moscow time, another piece of information about the game will be revealed, specifically, a glimpse of the skill tree. When the time comes, go to this link.
Фанатское руководствo по Героям VI (spamm, alexrom66, Павлов и Magic Art): Английская (v.0.93) и Русская (v.0.93.1) версии
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