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#2558
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Javdet
We couldn't play together in a group of three or four via GameRanger.
We can enter the game, and the map loads fine, but then my turn doesn't come. I tried using two different internet providers. Could it be due to the mod?
If anyone has encountered a similar issue, please let me know.

It turns out that GameRanger has many of its own quirks...
When creating a room or joining one, the system often states that your Hamachi (network client) - Agnitum Outpost (software firewall) combination may be causing connection issues. It's difficult to track their impact on the connection, and it's likely only due to incorrect settings. To ensure a clean environment, Hamachi should be unloaded from Windows (find Hamachi in the "Network Connections" folder and right-click "Disable"), and the firewall (either installed separately or the Windows firewall) should be disabled (if you can't configure it). However, many claim to have disabled everything, but when checked through Mikogo, it turns out that everything is still enabled :) (a false belief in one's infallibility, or a lack of system knowledge)

You enter the game, but it takes a long time to load the map headers. In the game chat, everyone is talking, asking you questions, and you're just sitting there unable to respond: the headers are still loading (already 3 MB of traffic has been used... it's unclear what it's for). This happens to me quite often. Many regular GameRanger users probably have hundreds of maps in the maps folder. It's quite difficult to force them to leave only one multiplayer map in that folder, but this can significantly help. Of course, you should also consider that the connection speed also affects the game, especially if there is a large difference in speeds (how exactly this affects the game has not yet been determined:rolleyes:)

And then there's the infamous "turn doesn't come" issue. When creating a game (or joining a room), a "Port-Restricted Cone NAT Router" window may appear, explaining that your internet connection is behind a NAT router, which allows you to connect with most players, except those with a symmetric NAT router... In short, the deeper you go, the more complicated it gets... The message then says that you need to open UDP port 16000 on your router, or with your administrator/provider. This can completely throw you off :eek:. If you have your own router (this can be a router directly, or an ADSL modem with its functions), disable the firewall on it.
You should also pay attention to the font used for player nicknames. If you have a poor font (!), such as italic, you may be quickly kicked from the game in such situations. And the turn doesn't pass between players with that font. You can try to adjust this by changing the player colors so that "problematic" players in terms of connection don't overlap. You can also restart GameRanger (exit and re-enter the program), which sometimes helps. Also, it is desirable that the player with a real IP hosts the game.
Overall, there are many obstacles. And considering that GameRanger is located on the other side of the world - in Australia (Perth)