02/22/2011 Gomunguls (Blue, random, Necropolis, Tant, Moandr) def. Sevensan (Red, random, Inferno, Kalh, Grindan) 4SM0d, 1.2.3
02/22/2011 Gomunguls (Blue, random, Necropolis, Septiena, Septiena) def. Sevensan (Red, random, Castle, Adelaide, Adelaide) 8XM8, 1.1.5
The map had two unplayable starting locations. The first was a 2v2 with blocks everywhere. The second also had blocks, making it impossible to pass the secondary guard with 5+ defense, and this was in three directions! And what am I supposed to do with Goms against Necropolis? I won't play such random maps anymore.