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"ALLRANDOM"

#274
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Goor
Goor (Necropolis, blue, random Galtran) def The Mafia (Castle, red random, Alkin) 225, 8mm6a, we agreed to play 8mm6a full WT right away, thanks to my opponent for that. As usual, I chose all the rests.
There was an option to play as Double Tower, but the start is kind of weak, 4 heroes, no money, no hero.
At the beginning, everything was very bleak for the Necropolis. The road to the teleport is a crossroads with a desert, the computer is not far from the teleport, but then Gosh came with his 7th hero. At first, I just stood there with him, captured the computer with a weak hero, that jerk didn't attack me, I gave the troops to Gosh, he broke through the snow/lift fork with a significant loss of 3 liches. The computer captured its castle and ran out of it, returned the army to the weak hero, he captured the computer, the computer attacked with experience, almost killed him, 27 skeletons and 5 zombies remained. Vampires and liches are in the castle, barely any money. Gosh is just collecting money there, at the fork. I looked at the template scheme and realized that the reds would appear soon. I returned to the fork at 122, urgently needed to get 5 emeralds in the Garden of Life, otherwise, I would have to wait until the next lottery in the Garden of Life.
500 gold/5 emeralds :)
And they give it :) In the chest, 10k experience and a log. The zone is the center of the village, snow, and it's bleak, nothing there. And at the exit, 50-99 fire elementals guard the tree and the chest. Vampires can't handle them :( The army is 12 greater vampires, 21 greater skeletons, and some minor units from the village, gargoyles, and imps. I stood there for a day, hoping to get something, and then it dawned on me that there was no chain.
I attack, there are 55 fire elementals, I go out with only vampires, and life goes on :cool: I free the prisoner, he scouts to the computer, it's far away, I go along another road, capture the Tower, there's a Capitol, very good!
At 122, the reds appear in the underground. I made a clever maneuver and killed him with a weak hero with 8 storms, and the weak hero ran to him.
And, lo and behold, Alkin returns to his own!
Moreover, he lets my weak hero with part of the army into the second center village at the underground fork at 131.
Then it's just two fronts, then three, four. In the exhausting ending, I get lucky again, I didn't move for the previous half of the turn, hoping for DD, and on the 4th try, I get it!
The reds are just flashing in the lift treasure, which I'm going to with Gosh.
Well, there's already everything solid: 900 skeletons, 109 archers, elixir of life, 18 angels, and 650 mana.
We played for almost a day in two sessions, that's why I'm describing everything so carefully :)
Thanks for the game!
Thanks for the game