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[Online Tournament for HoMM5 Players Who Like to Chat]

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#256
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Lords, am I saying that the game is to blame, and I'm a genius? I made a risky move, and it didn't work out. And I was so close, I just missed, that's the point. Hit-and-run is a very unstable tactic, and what if the wolf has shackles?
Although I like Dungeon, partly because the gameplay revolves around risky moves, I still haven't learned how to play it well. And I haven't learned how to play well in general.
Isn't rush the foundation of their strategy?
Not necessarily always a rush, although it's the most reliable.
Tomorrow holds no promises
Except the ones we've made