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DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”

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#1021
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For those who are too shy to read the rules carefully, but have no hesitation in quitting GameRanger games if they see things are going poorly:
5.4. The Dimension Door spell may be used by any hero no more than 1 time per day.

For map sizes XL+: the DD spell can be used twice a day. Everything is clear and unambiguous.

Regarding the block - it's better to rely on common sense, for example, the loss of a combat stack. In tournament games, this issue is usually decided by a judge. Concepts like "the main part of the respawn" lead to casuistry in any case. For instance, 80% of the respawn might be cut off, but there are two convenient exits from the area.

You clearly want your criticism to be taken seriously: yet you write things like this:2.
10-19 of any level 3 or 4 creatures are also broken through (Exception: Tower Mages). If there are more creatures - strong block.
And what does it tell you that, for example, 100+ golems are often wiped out in the first few days, or 50+ rags are considered sufficiently light guard for a pass on the smka?
Земля нуля.
Все в ней нулево и кукольно.

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