Connection ErrorBad RequestSession ExpiredSign in requiredForbiddenNot FoundToo Many RequestsServer ErrorBad GatewayService UnavailableGateway TimeoutHTTP Version Not Supported
Session Expired
Your session has expired. Please log in to continue.
Sign in required
You need an account to do that. Sign in or create one — it only takes a minute.
Request Failed
We encountered an issue while processing your request.
Please check your internet connection and try again.
Error Details:
Share Link
DISCUSSIONS on “Rules for online games in HoMM3 and formulas for calculating player rating.”
For those who are too shy to read the rules carefully, but have no hesitation in quitting GameRanger games if they see things are going poorly: 5.4. The Dimension Door spell may be used by any hero no more than 1 time per day. For map sizes XL+: the DD spell can be used twice a day. Everything is clear and unambiguous.
Regarding the block - it's better to rely on common sense, for example, the loss of a combat stack. In tournament games, this issue is usually decided by a judge. Concepts like "the main part of the respawn" lead to casuistry in any case. For instance, 80% of the respawn might be cut off, but there are two convenient exits from the area.
You clearly want your criticism to be taken seriously: yet you write things like this:2. 10-19 of any level 3 or 4 creatures are also broken through (Exception: Tower Mages). If there are more creatures - strong block.And what does it tell you that, for example, 100+ golems are often wiped out in the first few days, or 50+ rags are considered sufficiently light guard for a pass on the smka?