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Hand of Fate. Part 1: On the March

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#41
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I completed this map. It's a pretty interesting map with a strong boss at the end. I was a bit surprised to see him; at that point, I hadn't built anything in the second castle. My army consisted of 60 monks, 350 archers, 300 halberdier crusaders, 50 crusaders who protect their own, 96 griffins with pikes, and 25 griffins without pikes, and 18 enhanced elemental dragons. I collected the archer's dream artifact. I couldn't kill him, no matter how hard I tried; the "Dim Light and Darkness" spell is a bad thing. If it weren't for the "Wrath of the Horde" spell, I might have found a way, but as it was, I retreated to the castle, built up my defenses, and defeated him. The difficulty was veteran, and it took 6 months.

By the way, I think it's almost impossible to complete the map with the hero you start with. The armies grow like crazy, especially the new armies that are in the new version of the map. The mages at the entrance to the first dungeon are really tough. :)
Thanks for the map!