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#38
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Fireball;44898
What does “hypothetically” mean? That checkpoint in the campaign can be easily cleared even on hard difficulty, and that’s without using “Inspiration,” with just one Berserker. The main thing is to kill the Imps before their turn.
The Imps have good initiative; they will manage to attack, but is there any resistance, or will they definitely steal mana? As far as I remember, in this campaign, you play as Haven, so where does the Berserker with “Inspiration” come from?

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