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Hand of Fate. Part 1: On the March

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vadim_t
Regarding the "nitpicking" – it's actually VERY good: it encourages thinking about the plot rather than endlessly counting resources, etc. As for the recruit, it's a double-edged sword: there's not much difference compared to a warrior, but the experience level is gained very slowly.
Hardcore players are all playing on "Heroes of Might and Magic," so they probably don't come here. ;)
And lastly: even for an expert in dark magic with the "Enchantment" spell, the "Enchantment" spell from a scroll lasts for 2 turns. It's better if it's not a scroll, but a learned skill (for example, a seer is hidden behind a screen, teaching him).
Why is the experience gained by the recruit so slowly? It's almost the same, considering how quickly the map progresses.
Neutral units for recruits
The number of neutral units is 50% lower, but twice as much experience is awarded for each killed creature, so the experience gained from destroying neutral units remains the same.

We'll be ditching this map soon and moving on. :)
What makes this "Enchantment" spell worse than the one from a scroll?
Allows casting the spell from this scroll at an advanced skill level (if, of course, the hero's skill level is not higher).
Моды для HeroesV:
NHF 0.90 : NHF - группа в VK

Карты для HeroesV:
Путешествие , Условие крови , Рука судьбы.Часть 1: В поход , Рука судьбы.Часть 2: Отчаянье , Рука судьбы.Часть 3: Восхождение , Стойкость
Абсолютная власть , Иду на Вы! , Корона Ургаша , На задворках
Мир надо уничтожить... Чтобы создать свой...