And there will be a building in one of the castles that allows you to "obscure" part of the map for the opponent :).
I also find the idea of controlling mines with cities and fortresses appealing. Although this is also done to simplify the gameplay. The only thing that is unclear is how the resources will be managed. Double income / allegiance for the mines? That seems strange :confused:.
Sixes - the sixth heroes :). The developers are hinting :).
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