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Heroes 6 - Discussion

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#3170
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The first two points depend on the creatures to which the spells are applied; they have nothing to do with the magic itself. The remaining three are made up, and it's obvious that the damage is different and the schools of magic are different, but the essence is the same: inflicting direct damage to a creature. There's nothing wrong with this being within one school (or separate spells from different schools), but when different schools only have a visual difference, that's bad.
"In essence, he only offered us two systems, totalitarianism and democracy, and there isn't much difference between them, you'll agree. And democracy deprives the individual of freedom no less than outright totalitarianism, because a victim of skillful manipulation loses the ability to make a free choice just as much."

1. Physical damage from the spell, suitable for creatures with magic resistance. Where a Golem is powerless, a Fist will be effective.
2. This is the only direct damage spell from the Summoning school (Hive doesn't count). This is quite a significant difference.
3. The point about chains is also valid.

Or what should the Fist do? And this is just one skill out of different schools.
Tomorrow holds no promises
Except the ones we've made