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For me, the first games were the fifth installment; I could spend the whole day playing it back then, and it really captivated me (and I still play it sometimes). Then I tried playing the third game, but it didn't appeal to me at all. If I had gotten hooked on the third game first and then moved on to the fifth, it might have been the other way around; it depends on what you get used to first, and that's what seems better. Maybe I won't like the sixth game because I'm used to the fifth, but for now, I'm optimistic.
"Magic Fist" and "Ice Block." Differences:
1. "Fist" deals physical damage and can miss against ghosts, while "Block" cannot.
2. "Block" does not affect Water Elementals, while "Fist" does (see the difference between "Arrow" and "Lightning" from the third game).
3. The spells belong to different levels and schools of magic.
4. Because of this, "Block" deals more damage.
5. "Ice Block" belongs to the element of water, so it is affected by elemental chains; "Fist" is not.
There are many differences. And the schools of magic in the fifth game differ significantly in their application.
The schools of magic in the sixth game also look interesting. Although Chaos on the elements was really broken for no apparent reason. But the seventh school of magic is interesting. It's also interesting how the spell learning system through skills will be implemented. They also promised a large skill tree. So, maybe we will have to learn spells one by one :(.
Regarding the worlds of the third and fifth games. Unfortunately, after the first three campaigns of the third game, I didn't delve into the plot. But all my enthusiasm for the "Heroes" series began with the video with Tieru about the messiah in the demon campaign of the fifth game ;).
Did you check with Infomameter?
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"