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As I understand it, the new game will feature 7 schools of magic, with 4 of them being elemental. There's also some kind of darkness and light, and an unclear, original magic. Summoning seems to have disappeared. It's unclear why chaos is being divided into separate schools. I suspect that this won't end well; there will be a ton of chaos spells, and the rest of the magic will suffer.
Also, the hero development seems suspicious. Specifically, the fact that you can now determine the hero's development yourself. There will be clear plans for developing overpowered heroes, and interest in the game will disappear completely. This is a typical situation for Starcraft2, where everything is based on overpowered build orders.
Смысла нет, но вы держитесь там. Удачи, здоровья, хорошего настроения!
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день
И пока в кармане пачка милкиуэйев - значит все не так уж плохо на сегодняшний день