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Heroes 6 - Discussion

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#3110
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No, in one of the previous posts, the discussion was about a black hole, which already had its own engine, just like Nival did back then. I think this was one of the important conditions of Ubisoft, so that the development company could immediately start working on the game without worrying about the engine.
I'm talking about how cool it is, t_t
why write this?
This is a strategy game, and the graphics aren't particularly important, in my opinion, regardless of whether it's cool or not.
I myself wrote that the graphics aren't important for Heroes. =[
In what specific way does this manifest itself?
Have you played Titan Quest or other games set in ancient Greece? Compare them.
But in the sixth installment, the demon attack seems to happen more as a backdrop to the main events, so you can say that Ubisoft is correcting itself.
The plot is more or less forgivable (I already wrote this), I was focusing more on the world. You wrote that demons also attacked in the 3rd installment.
You can forgive a primitive plot, but adding dark elves to please the younger audience, and generally making elves similar to Warcraft/thousands of other games is too much. This is one of the main proofs that no one really bothered with the world. This can be attributed to the question below.
And in what way does the "hastily slapped together" nature manifest itself? The history is worked out in sufficient detail, as are the factions and the dragons they worship.
For such a game, this is not enough.

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