No, in one of the previous posts, the discussion was about a black hole, which already had its own engine, just like Nival did back then. I think this was one of the important conditions of Ubisoft, so that the development company could immediately start working on the game without worrying about the engine.
why write this?
This is a strategy game, and the graphics aren't particularly important, in my opinion, regardless of whether it's cool or not.
In what specific way does this manifest itself?
But in the sixth installment, the demon attack seems to happen more as a backdrop to the main events, so you can say that Ubisoft is correcting itself.
You can forgive a primitive plot, but adding dark elves to please the younger audience, and generally making elves similar to Warcraft/thousands of other games is too much. This is one of the main proofs that no one really bothered with the world. This can be attributed to the question below.
And in what way does the "hastily slapped together" nature manifest itself? The history is worked out in sufficient detail, as are the factions and the dragons they worship.