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By the way, someone's remark about the "fairytale-like" nature of the 5th installment was amusing. It's a rather angular kind of fairytale. Most 3D strategy games look alike; take SpellForce, for example, and there's no fairytale element there. The fact that it's a fantasy world doesn't automatically make the game a fairytale.
The game isn't a fairytale; it's the visual style. The images are a bit "childish." And yes, there's really no angularity in it; there's no need to exaggerate.
Arandor
I wouldn't say so. Even before its release, there were games with better graphics.
Did Heroes 5 have to have the "most super-duper advanced" graphics among strategies at the time of its release? If there were examples of better graphics, that doesn't automatically mean that the graphics of the 5th installment are terrible.
Arandor
This is what I was saying: in the 5th installment, there's nothing else besides this. The game is only for battles.
There's some kind of plot, and there's also a universe. And in general, what is the essence of any game? To play and defeat the opponent, and the more developed the ways to do this, the better the game will be, in my opinion, especially a strategy game. Chess has neither a universe nor a plot, but the game hasn't lost its relevance after thousands of years.
Arandor
In every game, you can find obscure demons, but the style can always be the same. It's easy to change a demon's appearance because it's not a human or an elf, which are always the same. You can give a demon five arms, three legs, five voices, and eight tails. You can do anything. But the style of execution is less diverse. The demon will be a fleshy monster (like in Heroes 3, Disciples) or an elemental-lava demon. Other types are rarely found, but they do exist. For example, in Age of Wonders, there are shadow demons, which are quite original, although I find them boring.
It's sometimes difficult to deviate from canons and stereotypes. Would gamers accept a game where elves, for example, had ordinary ears instead of long ones and were the embodiment of evil? Everyone would complain that "these aren't elves." Therefore, continuity exists in strategy games.
Армия баранов под предводительством льва сильнее армии львов под предводительством барана.
God save us everyone Will we burn inside the fires of a thousand suns...