Upon entering the tower, the trio found Kale lying on the ground, but he was alive. Elo reappeared before them and tried to order them to kill each other, but the amulets given by the water queen protected them from the goddess's interference. A few blows were enough to destroy the phantom once more, and then everything began to shake, and the elves saw the true face of the enemy, if one could even call it a face. Something from the depths of the earth, it was Yech nagot. After a difficult battle, she was defeated.
Having destroyed the evil, the elves received a new home as a reward. This island became their home. After the celebrations in honor of the victory, the elves began to settle in their new place. Grog helped them build houses and lived with them for some time, and then asked to return to his people. Zhul began to train new priestesses in the sacred grove that she founded. Nim often swam; she had become very accustomed to the water and spent a lot of time at sea. Sometimes it even seems that she is half a mermaid. An alliance was concluded with the water creatures, and they helped the elves in many ways. The Dark Stronghold was dismantled stone by stone, and with the help of the water creatures, they were transported to the seabed so that dark magic would never again disturb the inhabitants of the island. And since then, they have lived in peace.
The End.
Screenshot #1
Elo has enchanted two of my soldiers.
Screenshot #2
Yech nagot. She has a rather strange appearance, she doesn't even look like a living creature.
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I liked the campaign; it was quite interesting and had many new features, both in terms of leveling up and the units themselves, etc. And the maps were also enjoyable to play, without any tediousness or grinding.
Ugh, I finally posted it. There are still two more campaigns left, but I won't be playing them anytime soon, and I don't plan to post about them either, because I'm already tired of it. Unless it's some other game.