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Absolute skills

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Um, not sure. For "luck," the highest chance is definitely 50%, so it doesn't go above five (for Defense and Luck, the chance increases by 10% per point). Defense goes up and down beyond this limit, so, in theory, the chance should continue to change as well :). By the way, "True Luck" gives a 100% chance of success for all troops under the command of that hero-ranger. "Absolute Protection" only makes regular attacks unsuccessful. Successful attacks become regular (i.e., the effect is weaker). And "Scream of Terror" doesn't give any guarantees. It simply reduces the Defense of enemy troops by 6 when used. But the troops continue to move :D. Moreover, this won't help defeat a superior army. Unless the enemies move less often. By the way, here's another interesting pattern: with -3 Defense, negative morale occurs more often than with -7. I don't know what causes this, but I often observed this phenomenon in the "Tribes of the East" campaign :confused:.

masgak, were you able to develop Skill Advancement?
Карты для Heroes of Might and Magic V
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"

Кампания для "Кодекса Войны"
"Выбор Сагиттеля"

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