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#905
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Morning
Lordesat, KillAndAction, try playing, for example, with Dwarves or Orcs on a large map where there are fewer castles. Then you'll find out what "imba" Necropolis is in the fifth game. And if we're talking about it, the Necropolis racial ability actually needs improvement, or even replacement with something else. And in the sixth game, I hope they'll give Necromancers Necropolis skills and won't have to take Leadership just for the Herald anymore.

Well, a Necromancer can kill anyone by the 6th week, even on a large map. And if with a Log, then by the 4th week. He won't even need to return to the city once.
But Dwarves don't have such a good start: simply put, they are slow.
It's a different story if the game is played on TE. There, they significantly nerfed the Necropolis...

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