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24.1.2011 numOne (red, Dungeon, Alrash, Pyer) def Javdet (blue, Castle, Caitlin, Isleen), ready or not, 223
2:0
A very interesting game turned out – resist forever! :). I took Dungeon and Arlash, spawned in the basement with an external dwelling of medusas, and got Pyer – I decide not to restart. I leveled up a couple of levels on the first week, home 1-4 in the Fort with a portal, so by day 122 with 25 Greater Medusas and such, I break through the teleporter, there I painted a Castle village and exit onto the grass – Pyer rushed ahead, I smashed an advanced Crypt along the way, and spent the night. On his turn, Roman breaks through another descent to my little village, kills the hobbits and almost reaches the well. I cast Dimension Door to Arlash – he attacks Isleen (2 3 5 10 (10)) with 4 unicorns and the rest of the growth from the Fort. The Medusas apparently inspired fear, and the opponent, firing a ranged shot, buys himself out.
Then there was non-interference for about two weeks. Having acquired 3 castles, I built home 1-6, and in Rampart 1-4 in the castle, smashed 2 Griffin Conservatories (1+2) and headed into the treasure zone, fully confident that I was ahead.
On day 141, a level 3 Dragon Utopia falls, giving a Shield of the Damned, a Helm of the 4/4, Boots of Resistance, Pyer with Expert Fire, Earth, and Defense. I smash a Hive on day 6, break into the capital, from there into another treasure zone, where the Cloak of the Undead King was glowing – salvation from Isleen's special ability. The opponent revealed his parameters, something like 15 20 15 20 – unpleasant, but I don't get upset, there are still a couple of hives and a Dragon Utopia ahead, I build dragons at home, finish building 1-6 in Rampart. The 5th week begins and, oh god, PLAGUE! the only hope left is on the stack of Medusas and Harpies.
The path from Roman's capital to the meeting place (the Castle village) was slightly revealed, so I wasn't expecting surprises, but they arrived – through Dimension Door, Isleen almost reaches the village, her parameters nearly double mine, a horde of Skeletons and Arch Liches – brrrr.. I could have bought myself out and met her, but I decided to clear the Dragon Utopia instead, and I do the right thing – it gives me a Chalice and I grab Resistance, which essentially decided the game in the end. I prepare to break into the capital and meet her the next turn, but it didn't work out – Roman, with speed (Boots of Speed and Pendant of [Movement], as it turned out later), takes the capital and cuts off my path!:smile21: A war of hobbits ensues, and I scout the land and go to clear the rest of the treasure zone, and then come what may. I didn't bother boosting my speed, though I was sure Isleen wouldn't reach me – but no, she reached me again!
4 Arch Liches, 270 Skeletons, 70 Marksmen, 12 Fanatics, 8 Champions, 32 Harpies, and 15 Griffins;
against my
3 Angels, 25 Harpies, 110 Greater Troglodytes, 60 Greater Medusas, and single units.
In terms of parameters, we were almost equal, but Roman didn't conduct the battle in the best way, and after a protracted fight, I buy myself out with almost nothing, but I destroy most of the opponent's troops. The hobbits somehow managed to take back the capital, and hope appeared. The entire fifth week we fought tooth and nail. Resistance simply worked miracles, and slowly buying myself out with the accumulated riches, I ground down the remnants of the opponent's troops. Roman, I think, had already relaxed and was confident of his victory, making mistakes that allowed me to finally pull the blanket over to my side, from what seemed like a lost game. In the end, Isleen sat to meet me in my own capital, and after a bloody slaughter, I was left with Greater Dwarves, who resisted a spell about 5 times in a row, while at that time I finished off the remaining enemy troops outside the walls with Lightning Bolt amplified by a Sorcery boost – VICTORY!!!:smile03:
Thanks for the game!
2:0
A very interesting game turned out – resist forever! :). I took Dungeon and Arlash, spawned in the basement with an external dwelling of medusas, and got Pyer – I decide not to restart. I leveled up a couple of levels on the first week, home 1-4 in the Fort with a portal, so by day 122 with 25 Greater Medusas and such, I break through the teleporter, there I painted a Castle village and exit onto the grass – Pyer rushed ahead, I smashed an advanced Crypt along the way, and spent the night. On his turn, Roman breaks through another descent to my little village, kills the hobbits and almost reaches the well. I cast Dimension Door to Arlash – he attacks Isleen (2 3 5 10 (10)) with 4 unicorns and the rest of the growth from the Fort. The Medusas apparently inspired fear, and the opponent, firing a ranged shot, buys himself out.
Then there was non-interference for about two weeks. Having acquired 3 castles, I built home 1-6, and in Rampart 1-4 in the castle, smashed 2 Griffin Conservatories (1+2) and headed into the treasure zone, fully confident that I was ahead.
On day 141, a level 3 Dragon Utopia falls, giving a Shield of the Damned, a Helm of the 4/4, Boots of Resistance, Pyer with Expert Fire, Earth, and Defense. I smash a Hive on day 6, break into the capital, from there into another treasure zone, where the Cloak of the Undead King was glowing – salvation from Isleen's special ability. The opponent revealed his parameters, something like 15 20 15 20 – unpleasant, but I don't get upset, there are still a couple of hives and a Dragon Utopia ahead, I build dragons at home, finish building 1-6 in Rampart. The 5th week begins and, oh god, PLAGUE! the only hope left is on the stack of Medusas and Harpies.
The path from Roman's capital to the meeting place (the Castle village) was slightly revealed, so I wasn't expecting surprises, but they arrived – through Dimension Door, Isleen almost reaches the village, her parameters nearly double mine, a horde of Skeletons and Arch Liches – brrrr.. I could have bought myself out and met her, but I decided to clear the Dragon Utopia instead, and I do the right thing – it gives me a Chalice and I grab Resistance, which essentially decided the game in the end. I prepare to break into the capital and meet her the next turn, but it didn't work out – Roman, with speed (Boots of Speed and Pendant of [Movement], as it turned out later), takes the capital and cuts off my path!:smile21: A war of hobbits ensues, and I scout the land and go to clear the rest of the treasure zone, and then come what may. I didn't bother boosting my speed, though I was sure Isleen wouldn't reach me – but no, she reached me again!
4 Arch Liches, 270 Skeletons, 70 Marksmen, 12 Fanatics, 8 Champions, 32 Harpies, and 15 Griffins;
against my
3 Angels, 25 Harpies, 110 Greater Troglodytes, 60 Greater Medusas, and single units.
In terms of parameters, we were almost equal, but Roman didn't conduct the battle in the best way, and after a protracted fight, I buy myself out with almost nothing, but I destroy most of the opponent's troops. The hobbits somehow managed to take back the capital, and hope appeared. The entire fifth week we fought tooth and nail. Resistance simply worked miracles, and slowly buying myself out with the accumulated riches, I ground down the remnants of the opponent's troops. Roman, I think, had already relaxed and was confident of his victory, making mistakes that allowed me to finally pull the blanket over to my side, from what seemed like a lost game. In the end, Isleen sat to meet me in my own capital, and after a bloody slaughter, I was left with Greater Dwarves, who resisted a spell about 5 times in a row, while at that time I finished off the remaining enemy troops outside the walls with Lightning Bolt amplified by a Sorcery boost – VICTORY!!!:smile03:
Thanks for the game!
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.