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Examples for real attacks and defense of units, or with hero bonuses?
What difference does it make? The main thing is what is written in parentheses for the monster. For example, what goes into the attack formula: monster attack + hero bonus + hero's specialization for monsters + native land bonus. Might and Magic Hero 3
From everything written, it follows that strong units give weak units a hard time, but they can't give a proper response?))
Well, how else could it be? :confused: Or maybe I didn't understand the question. Might and Magic Hero 3
And where is the reducing coefficient mentioned, what does "100% - defense" mean?
This means that if the defense reduces damage by 15%, then we must multiply the damage by the number 0.85 (100% - 15% = 85%). Might and Magic Hero 3
What is the scheme for petrification/freezing? There was an interesting situation. They are hitting Vasili, a freeze occurs during the counterattack, and then morale... Well, it's like a skip. I remove the counterattack with a single attack, and this bastard moves... So, in this situation, is it just a skip until the next round? Is it possible for a frozen unit not to move at all? (while being hit). Let's say, attack with everyone, and then hit... :)
I haven't really thought about this. But it seems that after petrification + morale, an automatic wait follows. That is, if we attack immediately, it will have a turn, but if we press wait, the wait on morale will end earlier and it will skip its turn (I don't know if it will receive defense). I repeat, I'm not 100% sure. It needs to be tested. Something like 7 basilisk units with a potion of life and expert leadership :smile19: