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Without much hesitation, Neyra decided that it would be best to take room number 3. The girl didn't want to sit still, so she decided that for now, it would be best to take a short tour.
The first thought that crossed the girl's mind was to ask the organizer to tell her about the most interesting places. But for some reason, Neyra changed her mind and decided to think about where to go. On the one hand, it would be nice to explore the basement with Arandor, but there was nothing to do there. The observation room didn't hold any interesting things, and she wasn't interested in watching others. She didn't want to go to the bar because the drinks were too expensive, in her opinion. She wouldn't stay in the gym for long. The game room wasn't a worthwhile idea. She could go to the dining hall, the kitchen, or visit Eordel Eyrekraft himself to learn more about the island and decide what to do for the rest of the day. But she didn't want to eat, and for some reason, she didn't feel like seeing the organizer at the moment.
Overall, none of the options interested Neyra. Even the thought of visiting the beach made her feel bored. And the runway was clearly unremarkable. She had to decide whether to go to the abandoned hotel, which surely held many interesting secrets (as well as useful things...), the tropical forest, or still choose the pond. But she knew for sure that it wasn't worth going there alone, so she decided to sit in her room for a while to finally choose a destination and decide who to ask to accompany her.
"There's just one thing I can't understand," Neyra thought. "Why did Mr. Eyrekraft invite us to his estate? What's in it for him? It's all so strange..."