If you mean mirroring the Jebus Cross, then it's not difficult, the only question is - what map size and how many respawns. If everything is like on the usual Jebus Cross, then just copy the floor and there will be 5 respawns per floor. Or go through downsizing the map to Лки with 3 respawns per floor. But in both options, it will all come down to devouring one's own map. And to have just one treasure zone for two - technically unreal. There is an option to put teleports in the center, but I'm afraid it will turn out to be nonsense.
Symmetric Jebus Cross is already made. I'll add it to the set soon.
Size L or M. But on M it turns out quite poor, although it's not that the respawns are very small. Possibly, for M-size, we need to make a template with two starting zones instead of 4.
The central treasure zones are connected by 2 pairs of teleports crosswise.
This eliminates the possibility of too quick meeting in the treasure zone near the teleport closest to ГО. So in that regard, no nonsense will come out, don't worry ).
There is another problem - the generator often creates roads to villages that enter the treasure zone.