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Ah, the fire trap is truly awesome!!! I remember playing against a friend, with a Djinn, a Dryad, and someone else, all with Mines. He placed these mines every turn and eventually mined the ENTIRE field 8) I started playing as Haven, and when my Rakshasa attacked, they died immediately, after 3 steps, because they hit 12 mines in a row. The Djinns also died quickly; 12 of them were destroyed at once by 4 mines. Only the Golems survived. That's what I call a powerful spell, this fire trap, it's just really cool 8)
I don't understand, he placed mines every turn, and you just stood there? He wouldn't have anything left if you just stood there while he placed them all. Spending a hero's turn on that spell isn't a good idea. Or am I missing something?