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Playing as Crag against mages and humans on Hyperborea, I got wrecked by the mages – neither Dark Might nor Barbarian Luck helped (it’s just a useless perk, especially since I had 6 Luck). A Barbarian is a serious anti-magic guy, so he needs magic resistance, not leadership – you can boost Spirit with the Lion’s Helm and similar items. The point of an Orc is speed – if a mage manages to upgrade their Initiative amulets, the Orc is toast. By the way, Light shouldn’t be underestimated with a decent hero build (22-25), with Haste and Bless, mages can really pack a punch. I think there’s no hero better than Crag – his fast upgrade of Crushing Blow helped me capture a gold mine on day 8, which was guarded by 14 Death Knights, and I only had about 40 Centaurs and a hundred Goblins. An Orc is a weapon of blitzkrieg in every sense!