111 – a good turn, the Castle has a couple of skeletons, a large bank, and a lot of free gold.
115 – a secondary Dungeon.
117 – horses in the Stronghold.
121 – I buy the entire army, go to the stables = 5 champions, double the mana in the Dungeon, and start pushing towards the opponent's territory.
122 – I catch Solmir pushing.
123 – The opponent attacks with a scout, the battle is incomplete…
Thanks for the game :)