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Why argue? Let Zubr work on "Golden Key," and Hos on TF. Whichever setting is ready first, we'll start recording with that one. And the second development will follow.
By the way, regarding "Golden Key," it's unexpectedly promising – a bunch of villains and a lot of peaceful characters with interesting traits, all of which can be incorporated into the game. The setting could be something like a puppet theater, a place with lots of dark corners and secrets.