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Funny and amusing situations...

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#555
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In my opinion, what is depicted in this table is obvious :) And all this information can be found in the FizMig. I am simply duplicating from there what everyone seems to be too lazy to look at for some reason :confused:



By the way, please note one interesting fact. The terrain penalty does not reduce the number of moves; instead, it increases their consumption! For example: On rocks, a hero without Pathfinding has a 25% penalty. This means that the consumption will increase by 25%, i.e., instead of 100 moves, the hero will spend 125. If the hero is boosted by an Angel, he will be able to take 2000/125 = 16 direct steps, while on grass, he would have taken 20. 16/20 = 0.8!!! That is, the hero walks 80% of his maximum distance, and not 75%, as many think!
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