I have a few pressing questions.
How to defeat a player using the Logistics skill on large/medium maps (like in "Ascension to Power") – against Elves, Humans, Orcs, or Necromancers – they simply sweep through everything (especially Vittorio or Argath/Haggesh).
With Gnomes, I just don't have time to capture artifacts, etc., and as a result, the opponent is fully equipped (and their army is practically brand new) because they run around with several units of archers + a tent/ballista and ignore everything. (It's a silly question, but it's just getting annoying.)
And another thing: on the "Underground Treasures" map, no matter what I try, Haffiz always develops quickly, breaks through to the sea in the first week, and by the third week, he's attacking other lands. If Gnomes build machines, it's only worth building a tent because a mage will immediately negate the ballista's effectiveness.
I usually practice (if I can develop quickly enough) a strategy with Light magic, mass evasion in particular. I can't decide between heroes. Inga or Karl? Inga because of her education/eye skill. Karl, well, it's obvious why.
I've only managed to kill the mage a few times, and that's because he messed up and didn't develop with Hurricane. (So he just runs around aimlessly... or something like that.)
Joy, if it were as easy as you say... but what if there's no tent/rune energy, and you're up against forest archers or druids/archmages?
Haggesh, Necromancers, and Nazir can compete with Haffiz there.
Regarding "Ascension to Power," the small chance of getting "Logistics" also limits the Gnomes' options – although here, there's an opportunity to catch the opponent off guard – while they run in a circle towards our castle, we run towards their capital from the other end (this is relevant when playing 1v1 on opposite sides of the map).