Something like that.
And still, five factions is too few. 8, as they eventually did in "Tribes of the East," is just right :).
And for me, the plot plays an important role. Something like this:
33% - gameplay,
33% - plot, which reveals the gameplay well (i.e., missions where a specific type of unit is used... although this hardly applies to "Heroes" :() ,
33% - graphics. High-quality, of course.
1% - something else?
P.S.: No need to get angry.
Цикл "Закадычные враги": "Особенное гостеприимство, "Супероружие", "Меж молотом и наковальней"
"Падение Шантири"
Кампания для "Кодекса Войны"
"Выбор Сагиттеля"