Skip to content
#167
Auto-translated
I reread the rules regarding restarts:
- A restart is allowed for a strong block that cannot be bypassed, at the request of the player who owns that block. Whether a block is strong enough is determined by mutual agreement between the players or by the judges. It is considered on the day the fact is discovered, but no later than round 113. In the case of blocks (such as guarding a Hive, Undead, or powerful artifacts, or, at worst, something like snipers) that block the path from the starting Castle, one of the available restarts should be used. If all restarts have been used, the opponent decides whether to grant a humanitarian restart for the block or not.
And I don't understand – is a restart for a block allowed or not? And if so, under what conditions? Also, regarding restarts for the path to the Treasury – I understand that it only applies in the 8mm6 map and only to the central off-road Treasuries, which are guarded by a 12,500 value unit, right?

Statistics

Welcome our newest member: dodoD0D0