Skip to content

Let’s go back to the good old days.

User Avatar
#128
Auto-translated
Albert@s (red, castle, Kaitlin, Waleska) def Vigo (blue, rampart, Kirr, Kirr) XL+U, 8mm6, 147
The start was so-so, 4 heroes, 1-4 in the fortress, on turn 2 I take a gnome town (75), break through the guards in 3 directions, take a secondary castle-village, and start capturing horse huts and sword huts. I see a convenient path to the opponent along the way, 12346 in the castle, that's good, on week 3 I'll need to visit... On my favorite map 131, I lose to a noob in NB-20, I miscalculated my strength and resources (-5 knights, 40+ marksmen, and he ate up everything)... the momentum is lost irrevocably... but a couple of skirmishes, successful use of chains, and by the end of week 3, things are not bad, I've taken the horse hut, and on week 4, 4 champions, 40 marksmen, and 26 cruisers with mass haste easily take the throne room. I see through the scouting that the opponent went into the dungeon; there's no point in building up an army; I need to attack him! I split Waleska into a stack, buy an army, and forward... 3 angels, 10 champions, 70+ marksmen, 38 cruisers, 35 k. guards, and 120 pikemen with mass haste quickly resolved everything in the open field, thanks for the game...