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Favorites, to battle! - 3

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#443
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1/4 finals
8.12.2010 OUTLAW(blue,Rampart,Kirry,Kirry) def Mizrael(red,Castle,Caitlyn,Claudius), 2SM4d(3), 1-4-1
Started immediately. High-speed roads were generated; the tavern had 2 native and +5 elf heroes. Decent spread on 111; it's clear that the secondary town layout is 3x1 in my favor. There are conservatories and stables. GO-formal-simple necrodragons. By 113, I broke through to a grass area, which turned out to be a native secondary town. I waited with full confidence for a 113 restart from the opponent, as 3 secondaries on high-speed roads is critical. But, having taken my turn, I decided that the reds also had a native secondary since they didn't take a re. I specifically send a chain to scout the 2nd secondary on grass first (secretly hoping for another native secondary )), but it turned out to be Conf. Next turn GG scouts Rampart; there is a 2nd conservatory behind some snipers. I immediately check the teleport at the secondary—who knows—maybe it leads to the opponent, but it turns out to be an underground treasure zone. We played on 6 minutes and this time was terribly insufficient for moving chains. By 117, 2 hives and boots were scouted at Conf's respawn, plus 2 fast passages to the metro in treasure zones. Kirry lacked 3 moves to scout the 3rd secondary—Dungeon; she spends the night nearby. From the view, an adjacent treasure zone with 2 Dragon Utopia roofs is visible; from the Dungeon turn—a lava treasure zone where 2 hives stick out, several pandoras and a gold bow. At home, I placed horses with Castle; in the native secondary—elves with Stronghold; I couldn't find convenient hiding spots, there was a horse hide at the back of the native respawn, but behind 20-49 liches who also guard the object and an unnecessary artifact.
At the start of the second [phase], I ran around a bit with chains, bringing elves from the secondary, upgrading them and upgrading horses, and then all this crew was transferred to Kirry, who rushed into the lava treasure zone toward the hives and chests. Hives(8+12), pandoras(5K gold and 15K experience), Dragon Utopia was also spotted. I break back home from the treasure zone to the 1st conservatory(3-4 with gr.), hit a group of 3 with mass slow without losses, then break back to the secondary where there is another conservatory(3); Kirry is lvl 15 with excellent skills, preparing to fight neutrals so that on 131 she can visit the stables and from there fight into Conf toward the metro leading to those coveted Dragon Utopias in the adjacent treasure zone. On 131 I carry all this out, while the chain ran off to hit 2 hives, but due to lack of time the chains didn't constantly connect((. Meanwhile, the opponent's necromancer hits GO and runs toward my native secondary. I hit one of the hives, return some money, Kirry grabs the boots and dives into the basement. Right there at the entrance behind a flock of firebirds lies KAir, I leave it for dessert; I reached the Dragon Utopias quickly, but the chain with the "devourer" fell far behind, so I had to skip 1.5 turns. Meanwhile, Claudius takes my 2nd Rampart—a war of scouts. The Dragon Utopias turned out to be both minimums—useful items: KHorse, helmet+5, cloak of renunciation, sword+3, gloves and cuirass+10. I also grabbed a breastplate+4/+4 and wings there; the hive seems max, from a pandora I pulled 30 crystal golems just in time for Armageddon)). Claudius is already spending the night in my capital, where everything has been bought out. With scouts, I desperately try to break the opponent's chains. On 137 I fly to Dungeon, where I double mana and start toward the metro up, where an important highway to my secondary runs—where Claudius could have run into the lava treasure zone where his scout was prowling. On 141 the opponent brings in growth; for some reason, a scout with 10+ champs chases away my scout, but the horses don't return :confused:
On my turn, I put on the cuirass+10 and attack the necromancer in my former capital. There were 11 angels + a small amount of money settled in. The opponent hit painfully with an arrow for 270+ damage; I had to cast Armageddon...
Thanks for the game!!