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Island of a small skull

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#16
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Here are some additional thoughts about my playthrough of this map.
What I liked:
I perfected the technique of restoring my army with Archangels, which allowed me to complete almost all battles against neutral armies without any losses.
I entered the city in the south, bypassing the guard (the previously mentioned bug), and learned the Dimension Door spell, but I only used it twice: the first time, I teleported to the southeast to gain experience by killing monsters around the green tent (I didn't want to go there from the northeast, as I didn't want to lose troops permanently by breaking through the powerful dragon guard on the cursed land). The second time, I teleported past the guard that requires a Sniper Bow: it's too useful an item, and I didn't want to part with it! :)
What I didn't like:
Instead of one large replenishment of the Medvedgrad garrison, it would have been better to have a dozen or so smaller, but regular, replenishments. I had to buy back that army for several months afterwards!
The hero is told in about twenty places: "You will die!" It gets annoying.
There's a lot of space filled with either mountains or nothing (in the east, where the word "Death" is).
And please fix the bug with the cursed land over water in the northeast! Although it doesn't hinder the playthrough.
Spatal, once again regarding money: I, on the contrary, had the problem of "What to do with all this money?" I built everything possible in the cities, hired all the troops in the cities and outposts - and the money kept accumulating! It's nice, though, to feel like a billionaire, even in "Heroes"! :)
Воскресайте, камінні душі, Розчиняйте серця і чоло, Щоб не сказали Про вас грядущі: їх на землі не було…
(Василь Симоненко. Люди – прекрасні)