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Favorites, to battle! - 3

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My favorites in battle - 3 1/4 finals
Kluka (red, Rampart, Kirr, Kirr) def Gomunguls (blue, Dungeon, Shakti, Shakti) Mini-nostalgia 214 8 moves/turn

I used all my companions: conjurer, swamp, barbarian - all for their intended purpose.

The opponent chose all the rests, I didn't choose any.
111. Crypt with 5 vampires; hidden pegasus lair. I broke through to the conjurer's dwelling, reconnaissance: I see 2 stacks of 10 storms behind obelisks, boots behind a horde of griffins, inner market.
112. I broke through both stacks of storms, took the conjurer's dwelling, killed the only hero... and, in my joy, I lost all the centaurs (without elves) to a crowd of gnomes. I see a Hive and a hidden lair of psionic creatures.
114. I broke through to the swamp, went into the maxicrypt and lost :smile08: :smile45:
But on 116 I still take the swamp, and on 117, by exchanging all resources at the outer market, I build birds.

On 121 I take the boots, but Kirr is waiting for the chain to grow.
On 122 I went to the corner treasury (through the swamp). I see wings for 10+ birds of happiness.
On 123 there is a Hive, manacles, and a library (but I can't get in yet).
On 124 I beat everything in a row, and by the end of the day I still manage to get to the library before it closes :)
The army moves further and on 125 takes the barbarian castle, Kirr immediately returns.
On 126, shield+6 and Hive+4.
On 127, I didn't reach the hidden lair of psionic creatures by 1 square, but I did reach the maxicrypt and placed big golems in the fortress.

On 131, a runaway barbarian hero with a 2nd set of boots arrives at the tavern. I take the hidden lair of psionic creatures and another Hive; Kirr takes the wings that were scouted a week ago.
Shakti appears in the tavern: 26-20-13-14. It's a bit scary, I have 8-15-6-10.
On 132, the opponent killed the last companion. Now it's 1 on 1 :smile08:
Mini-utopia (+5 all)
On 133, I went to the corner village for the conjurer's dwelling.
There, during the week, there is a cloak of speed, a cloak of defiance (a useful item, since I only have 1st level magic and no wisdom), a hidden lair of monsters, several Hives, a third set of boots!!! I bought gloves on the black market, I think.
By 137, I had scouted the land and air.
Kirr 23-23-20-20 against Shakti 29-22-16-17

There was a risk that the opponent would take the conjurer's dwelling and lock me in the treasury (e.g., block the lift). I even placed a scout in the Sanctuary (it wouldn't have helped anyway), but it didn't happen.

On 141, Kirr takes another Hive, the army moves to the other end of the map. I sell various scrolls and trinkets in large quantities to buy things.
142. Besides the stack of rocs (which escaped), I had to beat another 40+40 knights, 30+ cats (they killed my water elemental and air elemental), up to 10 angels (they ran away fortunately). I see the outlines of the village; Kirr skips a day.
143. Mini-utopia (nothing useful)
144. Utopia 3 (Knowledge), next to it, Quads. I bought an archangel in the camp :)
145. +2 angels (total 3+arch), Hive
146. 2 Hives. I stand in a dangerous place (across the mountain from the opponent's starting respawn).
147. Shakti attacks me with 21 angels and minor creatures, I pay 45K to get out. I take 2 Hives under Shakti's nose (he has 1 left) and hide.

211-212. Shopping, upgrade, I went to the opponent. I need to move, because with my money, the opponent can upgrade angels in his secondary dwelling.
213. I took the "strategic" secondary dwelling.
214. I find Shakti behind the mountain, I attack. I forget to put on +2 speed :smile08: :smile45:
But 116 monarchically inclined ducks, supported by 11 gray bears, 11 red birds, and 3+1 angels, did their job.

PS. 4500+ moves per day is a lot :)

Thanks for the game!
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