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HoMM3 HD is a mod (add-on) for the game Heroes of Might and Magic 3.

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#198
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baratorch
in principle... I don't see any objective reasons for saving a generated map to the hard drive during online play.

In my opinion, the settings should allow the option to save the map.

Since this question has arisen, it means that the master's hands have reached the entry/exit of the random map generator :smile20:
And therefore, the question arises: is it possible to connect external modules, for example, to check for bugs in the generation? Or, for example, to rearrange the road network - which would solve the problem of the lack of a road to the center on Jebus and only one road in the Great Oasis on the Sanctuary map. The module should read the map from the same random_maps and write the corrected version back there.

I'm not asking about writing such a module, I'm only interested in the fundamental possibility. And in general, does it make sense to get into this.