After all, there's never enough gold to redeem the entire weekly increase, so I focus on redeeming more useful monsters (those that shoot, fly, or are fast-moving)...
And here:
Just a reminder, in the second game, upgrading troops costs twice as much as the difference in price between an unupgraded and an upgraded unit. Therefore, if a player redeems completely unnecessary unupgraded units, they lose a significant amount of gold.
A small number of heroes is definitely a drawback... The number of heroes is directly proportional to the amount of resources collected, especially when there are many of them lying around + by the beginning of the second week, it will be possible to pass monsters along the chain to the main hero, who will be 3-5 days away from the home castle at that time...
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By the way, taking this opportunity, Happy Birthday!..=)):smile12:
Happy 103rd anniversary... :D Judging by the year in your profile, 1907...=))