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Yes, by the way, I forgot to mention that you'll spend all your mana on the earthquake spell! Even though it's cheaper than raising the dead (7 vs. 9), it's still tough for a Necromancer. After all, they don't have much mana! At level 21, they have about 4 mana knowledge!
You don't conquer a Castle every day, but what about one-time knowledge boosts? There are plenty of them on the map, plus artifacts. If a hero has a mana problem, then he shouldn't be casting spells and shouldn't even be playing this game.