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Yes, I fell for the hit-and-run tactic; I didn't have enough money to retreat, and I couldn't improve the mini-art for defense. I was wandering around, looking for anti-magic and resurrection spells because I was heading towards the Haven faction, and there was nothing in the Castle. In the end, I bought a spellbook. The stats and level were roughly the same, but the Necromancer got the "Sharp Mind" skill and one-shotted the Titans and Giants. He had artifacts: "Forgotten Armor," "Cloak of Earth," "Ring of Lightning," and a sword with 25% fire resistance. Plus, mini-artifacts with 75% magic resistance. Everything was ruined. The Necromancer cast whatever he wanted from the Chaos school and surprised me a bit with his summons (the mentor is great). Thanks for the game!