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#90
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Satyr (red, Tower, Eine, Torosar) def Mizrael (blue, Castle, Kaitlin, Valeska) 2sm4d 144

We chose all the rest spots, and the game gave me an Ancient Small Wonder on the High Lands without a metro. The first day was uneventful; I didn't even buy a second hero, but then... I bought 6 heroes and, after repelling Lizards and Goblins from the third hero, I managed to gather a pile of sulfur worth 117 and place a Naga in the Fortress. Two candidates for the main hero: first, Torosar took Maxicrypt, and I upgraded his Tactics; then, Fiona, after breaking through to the Desert and improving her native town and a few outposts, grabbed Tactics and Archery. In the Desert, I visit the Lookout and reveal part of the opponent's respawn area – a few Angels and a +2/+2 Sword; I want to rush straight to the opponent's town, but early in the second week, Torosar takes two Dwarves and gets Earth, so I decide to run to the Treasury on the Snow map, where a Consul is visible.

In the Treasury, I take the Consul on turn 3, a Mini-Hive, and Scouts improve the Dungeon town on the Rocks. Nearby, there's another Consul. Snow, Desert, Rocks, I have Angels, Vivis, and no Logistics or Pathfinder on anyone; I'm really stuck in this swamp. The Consul turned out to be a Mini, and there's also a Mini-Hive nearby; I break Torosar's army in the Dungeon for a Double Mana, visit the Stable, and break back home. I leave a Utopian in the reserve on the Rocks and Snow.

I take a Mini-Nagabank and on turn 134, I break the Gate of Oblivion from Scorpicor – 300 crowns, 4 Angels + a mass of Earth and the rest of the army; I run into an empty Castle, where there's a Monk and Horses in the town. I sit and wait because there's not much to do by turn 141; the weaklings are fighting other weaklings and taking a Necropolis town. Nearby, on the Snow map, I spot the missing Vial of Life and another Utopian. I repaint a few Angels, upgrade Crusaders, and on turn 141, I buy 26 of them.

On turn 142, I take a Utopian Mini on the Rocks – a +5 Breastplate and Boots of the Turtle. On turn 144, another Mini with a Red Orb and Gloves. In the Castle, I buy a weakling and, on the last squares, I defeat Pyrrh, who was standing in the way, through whom Mizrael was going to take his Castle – he surrenders.
Thank you for the game.

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