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Mafia: general discussions.

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Vegtam
It's okay, I'll be back in a couple of months and run it.

And for now, let's all wait for Zubr. He promised something brilliant.
Well, I can't guarantee it will be brilliant :), but the idea seems good. By the way, a small announcement:
1) The action takes place in a tavern, in a fantasy world.
2) One mafia and one maniac.
3) One connection at the city and one "semi-connection" at the mafia (!)
4) A "branching" system of roles (one character's role can change depending on the events of the game).
5) The difficulty of the clues is medium, sometimes easy, no need to look for barbarians. The clues will also be heavily focused on describing the roles. There will be additional clues, and the city will have the opportunity to provide them, revealing the murderer (one role for the city), but at the same time, there will be no more than two clues per murder. So, no piling up of clues.
6) The mafia has non-single roles.
7) The number of places is 17.

That's it in brief.


Барон
"Vampires"

Отдай свои прошлые сны,
В сомненьях себя обрети,
В бешеном танце душа кружится!
Не думай, что будет потом,
Здесь и сейчас мы живем,
Стань хоть на миг сам собой, слышишь!