I don't care how someone takes a treasure chest and where they go. The main task of the video is to show what to build for the Barbarians in the early game and how to fight with Kreg. Specifically, with KREG. To demonstrate that tanks aren't afraid of anything, and that Kreg can confidently attack even ranged units, thanks to his ability, he can decide many battles.
Even though I don't really care about the treasure chests, I'll stay silent, but "what to build for the Barbarians" is just nonsense (and not just for them). Heroes are interesting because there are нестандартные situations in which you have to deviate from the usual strategy and think нестандартно. And especially for the Barbarians - there are many build options, you just need to correctly assess the current situation.
Andrey says he never upgrades Goblins:confused: - but if there is a strong attacking unit with creatures with a speed of 7, then with an upgrade, the losses become much smaller, plus the speed of the Imps, and it becomes easier to upgrade the Dogs.
There is an option to immediately upgrade the Birds - the archers become practically harmless, and again, speed. If there are one or two Cyclops hidden and you really have the resources, you can also think about them, although Behemoths are, of course, more effective.
In short, the main thing is not to focus on any particular move - everything depends on the situation.;)
P.S. Having an Advanced Earth skill, maybe it would have been better not to rush the Horses, but to buy a book for Kreg?
Зима 2011-12.