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Regarding the rush, I might agree; there isn't much time right now, and I'm even trying to play only in tournaments. As for the turn management... I specifically rewatched the first day of my game – there wasn't a single unnecessary move; resources need to be taken at an angle if the direction of the hero's subsequent movement is opposite to the resource (and that's how it was in all cases of scouts collecting money on day 1). And regarding "fixing the wolf bug" – I laughed at that; I wouldn't have bothered with it if it weren't for the +1 speed bonus. Overall, I didn't expect this from Dust.