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#276
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KostyaN
But this whole thing about "physics-based resource gathering" is quite amusing: they wrote that you should take resources at a right angle – now you have to take them that way, even if it's actually not beneficial (for example, from an angle where you'll have to return anyway)... Although, I haven't played Water yet, maybe there are cases where it's actually beneficial (which happens in about 50% of real games – in the other 50%, it's more advantageous to take resources at an angle).
You just need to understand when it's beneficial and when it's not. It depends on where your hero plans to go next. Often, it's actually more beneficial to take resources diagonally rather than following the "rules." It's all about the situation.
In the physics engine, there's an article by Tourist with pictures about turn management ;-)
Тот, кто борется - может проиграть, кто нет - проиграл уже (с)
В прошлом "Координатор турниров Лиги Героев" (www.heroesleague.ru)