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#269
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Dust_HL
It's good that there are people who aren't lazy and record replays, but excuse me for a little criticism. Overall, it's a decent game, but I didn't like losing two Birds to the Flies – it was completely unnecessary, and taking the maximum from the Naga bank was terrible. In the second round, the main stack of Goblins had to attack without a counter-attack and took a lot of damage in return.
I also didn't like the battle in the second round...

And most importantly, I don't understand how you can play without all the statistics, without seeing the damage in battle!??? :smile32:

I love constructive criticism. I agree that in the first Naga bank, you could have left 1 unit for a counter-attack in the second round – that's the maximum improvement I think could have been made to the battle. Sometimes I just run battles on autopilot, and it's useful to break away from familiar patterns. I'll keep that in mind, thanks.
With the second Naga bank, the same story with leaving 1 unit for the second round. Besides that, I'd like to hear what the main horror was. :) I'm really curious.
You can easily play without statistics; I already know who and how will attack, I only turn on the statistics window in complex and crucial moments. In my opinion, it's just a matter of taste, nothing more.

I'm also ready to listen to comments on the other points. :smile43:

In general, it would be good to develop a habit of analyzing replays and pointing out players' mistakes and inaccuracies – it's very useful for the players themselves and for newcomers who will read this. It's just that sometimes you don't notice elementary things; you just need someone to point them out, and you need to be able to listen to criticism.

Regarding Mizrael's replay – I downloaded it yesterday and only managed to watch the first two days – excessive haste, careless moves, and taking resources at an angle immediately stand out. Probably because the opponent was the computer, and Mikhail was just playing without any pressure. It would be interesting to analyze a game against a real opponent. :)
Пусть мой враг будет силен и страшен. Если я поборю его, то не буду чувствовать стыда.