Pursuing the lich, Tallin could never have imagined he would end up in a labyrinth. That is exactly how the domain of Malifor (the lich's name) could be described.
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We entered the dungeon as a party of four (the Protagonist, a peasant friend, an archmage, and a dwarf who leveled up while defending the tower). Why a dwarf, you ask? Because everyone else remained in the mine and could no longer be recruited, and this was the only dwarf I had hired.
There are many tunnels here, so I decided to split up and try to scout them.
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Below, there turned out to be a dungeon where I freed the lich's prisoners. Among them were two clerics (husband and wife), a dryad, and a drake (half-dragon).
Above the dungeon was one of the undead outposts.
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To the right, there was also an outpost, and beneath it, we found a tunnel. A sign in front of it stated that it led to an underground river and that it was dangerous to go there. But our boys are brave, and a group of soldiers set off to scout it.
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We eventually reached the river, and tentacles attacked us from the water, which we easily defeated. In the outpost, however, we found two secret rooms containing six bottles of holy water. The dwarf and five other soldiers coated their weapons with it to strengthen them for the battle against the skeletons.
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Above the left outpost, there was a treasury, and in the dungeon, we found a secret tunnel that led us to three dwarves. They had also been captives but managed to escape and hide here. Gladly joining us, the dwarves showed us a passage to the treasury from their camp. Thus, we practically entered it from two sides. As it happened, there was a great deal of money in the treasury. In the end, I collected 15,000 gold! I've never seen such a thing before. Though it's not surprising, as the campaign is difficult from the first mission, and a lot of money must be spent on recruiting units.
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Interesting events were also taking place in the right tunnel. One of the swordsmen found a water structure and decided to enter it. A ghost flew out to meet him, who turned out to be quite friendly. He introduced himself as Lord Abhay, the former ruler of these lands. He had died of old age and remained in the underworld until Malifor summoned him. The lich tried to force the lord to serve him, just like the other undead, but Abhay's will was stronger and he escaped. The ghost did not settle on the water by chance. The fact is that the undead fear creatures that dwell in the water (in this case, those tentacles, which belong to someone unknown). In the end, the former lord joined us.
In the screenshot, we are fighting a small sea dragon.
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I sent a squad of seven fighters, including Crush the drake, into the northern tunnel. At first, it seemed empty and that there was nothing here. But then we emerged into a large hall, which was also empty. As soon as one of the warriors approached the fort, a crash was heard behind us and the tunnel collapsed. Noise also erupted to the left and right, but it was the sound of sliding slabs (walls). When they fully opened, huge spiders began to crawl out of the darkness! They quickly lunged at the warriors, enveloping them in webs and striking with their venom. With the greatest effort, my fighters managed to hold their ground, but not without losses. One of the warriors perished while saving the lives of his comrades.
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Afterward, we went into the darkness from which the spiders had appeared. In one of the caves, we found a magic staff. The archmage said it was the Staff of Justice, possessing powerful magic. It strengthens, accelerates, and grants knowledge to its owner, as well as summoning lightning. I gave it to my runaway (a leveled-up slinger).
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The second cave from the spider hall led to the room with the lich, as did the water tunnel. But the main forces used the main entrance, bursting into Malifor's chambers like a wild crowd, crushing everything in their path. The lich could not be killed with ordinary weapons, so we needed the help of our pair of white mages. They quickly destroyed the ancient evil.
Having dealt with the army of the dead, Tallin and his new friends headed back to the mines, where the dwarves should have already forged the weapons.