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Юниты "Might & Magic Heroes VI"

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#430
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In Heroes 5, the demons were much better than in Heroes 6. In "six," I don't like them; they're just a bunch of Krugs and other monsters. Maybe the last unit will clarify the situation. But it's pointless to guess about the Pit Lord anymore.
Well, in terms of the set of creatures, the faction was really much better there. But in Heroes 6, for example, I like the succubi more than in Heroes 5, and I would also put jaguars in the faction. Only the 5th-level demons don't inspire that much fear or horror (with the exception of nightmares; it's a pity they removed such a unit :( ). But in the 6th-level Inferno, it's already more terrifying and bloodthirsty, but it still doesn't quite reach the required level...
The fact that they're considering Seraphim is, of course, encouraging, but a lot has been said that instead of them, a warrior with a two-handed weapon could be the champion. Although, since that won't happen, the question of Seraphim being a champion is most likely removed :).
I thought so too, but I like seeing Seraphim as champions more than paladins with two-handed weapons (they should be in the elite...). Yes, it's removed...
Достоинство человека определяется тем, каким путем он идет к цели, а не тем, достигнет ли он ее.;)
Демократия есть одурачивание народа при помощи народа ради блага народа.(Уайльд Оскар)

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