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Thanks to everyone for the kind words!
2 Zingel
The main feature of Competitive games, where you play with an ally, is the extremely difficult possibility of verifying the fairness of the gameplay. The fact is that in this case, the following are CATEGORICALLY prohibited:
1. Attacking the heroes and settlements of an ally;
2. Taking mines from an ally.
The piquant aspect of the situation is that an ally, in certain cases, may take a mine, and in extreme cases, may even attack the player himself.
In this regard, a situation may arise where a player deliberately waits until a mine is taken from the ally by an opponent, after which he immediately seizes it for himself. The rules have not been violated... However, from the point of view of fair play, this is a bug, that is, a permitted tactic that nevertheless leads to an imbalance.
Even if we do not consider this specific case, it turns out that the judge must обязательно review all daily saves to check whether the ally's mines were taken over, whether his settlements (or beacons!) were captured, or whether his heroes were killed. This is time-consuming and rather tedious, especially if the map was completed in several dozen days (which means that several dozen saves need to be reviewed and the game needs to be replayed based on the descriptions).
Precisely because of the above, maps with allies appear relatively rarely in Competitive games.
2 vbs
You understand, I have to promote Tournaments here, and they'll sort it out there:)))
2 Alan
Let me try to look at some small maps this evening. If we don't find anything, we'll take a medium one!
I vaguely remember something about Arrax... it seems like it was a small map, quite interesting, but my memories are from the 90s:)))