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Yesterday in the VT chat, a certain ----------47----------- appeared. He introduced himself as the author of the well-known Inferno walkthroughs. Suggested we play. First, in SoD with a 1-minute timer on 200% all-random. Then he said VT is also fine, even though he’s unfamiliar with it, and 200% doesn’t work (though I was hoping to duke it out on the crown map :)), he suggested a timer of 4500+500, and he didn’t object. Template 47 chose 8mm6.
So
Oelm (red, random, Barbarian, Terek, Gretchin/Terek) def (blue, random, Conflux, Grindan, Alkin) 121 8mm6a fast roads
I set the settings to SoD standards, leaving scrolls and morale on so my opponent would find it more familiar to play. Conflux in VT without double growth of birds, meaning it’s somewhat weaker, while Barbarians are stronger due to the wolf upgrade at 111. I decided not to restart, and he didn’t either. Wolf upgrade, 2 money-making buildings, I run through the pond to the stables, 4 heroes.
112 I revealed an external dwelling of birds, exit from the respawn through the boars, Terek advanced Tactics, and I plan to use him to take the external dwelling at 113, though I have no mana for Haste. At the teleport exit, there’s a block of wooden soldiers for cape +2.
113 the external dwelling fell, I lost a wolf and 12 goblins. Piquedram found a detour around the wood through rough terrain. A trash fight lasting 15 minutes, Gretchin with 6 birds against 38 Master Grendels. After the first round, the bird has 2 HP, but I got out without losses.
114 I secure the resources, Terek is now by the elf lottery with GS on a wolf. I colored the Goblin external dwelling with Ain. It’s worrying that the passage might lead to the corner village. Judging by the turn timings, my opponent isn’t slacking off either — he’s already killed his AI opponent.
115 I lose three wolves to 20 elves, half of them upgraded, Terek reveals the Devil dwelling. At home, I foolishly build Efreet instead of the Prefecture (result — minus one bird in the final battle).
116 — I build the Prefecture, “now we’re saved, we can calmly assess the situation” (quote) 47. With the Efreet, I secure the resources and level up Ain, I set up a chain to the Devil external dwelling, guarded by Earth Elementals. I position Piquedram so he can later rush ahead on a Devil.
117 I transfer the Efreet, break into the Devil dwelling, and take the Dwarf Cottage for 15. I flee with Piquedram — and lo and behold, there’s Alkin with his full army. On his turn, Piquedram is attacked by Alkin, around level 5-8, I chip away at his army a bit and buy myself out. At home, after some thought, I build Ogres — the most efficient choice given the situation.
121 at home, the market — trade, I buy another Efreet, wolves, Piquedram, no money for Gundula, Terek retrieves Kirra. In the army: 17 Orcs, 19 Goblins, 60 Imps, 2 Efreet, 2 Devils, 6 Birds, 33 Wolves. Level 3 with basic Learning and Resistance.
On his turn, the final battle: Alkin has 5 Magogs, 24 Storm Elementals, 26 Pixies, 17 Water Elementals, 40+ Imps, 5 Fire Elementals. I go straight for the Magogs with the wolves, finish them in the second round, set up a barrier squad, and gradually destroy the army. Toward the end, a lucky Resistance procs on the Devil, so in the end all Orcs, 10 Wolves, the Devil, 2 Efreet, and some Imps survive. After some thought, Blue surrenders.
I’d like to note some quite good moves for a VT newcomer. Choosing Alkin as the main hero instead of Kirra. Alkin visiting the Witch Hut before the final battle. Learning taken in Alkin’s 3rd slot. Thanks for the game!
So
Oelm (red, random, Barbarian, Terek, Gretchin/Terek) def (blue, random, Conflux, Grindan, Alkin) 121 8mm6a fast roads
I set the settings to SoD standards, leaving scrolls and morale on so my opponent would find it more familiar to play. Conflux in VT without double growth of birds, meaning it’s somewhat weaker, while Barbarians are stronger due to the wolf upgrade at 111. I decided not to restart, and he didn’t either. Wolf upgrade, 2 money-making buildings, I run through the pond to the stables, 4 heroes.
112 I revealed an external dwelling of birds, exit from the respawn through the boars, Terek advanced Tactics, and I plan to use him to take the external dwelling at 113, though I have no mana for Haste. At the teleport exit, there’s a block of wooden soldiers for cape +2.
113 the external dwelling fell, I lost a wolf and 12 goblins. Piquedram found a detour around the wood through rough terrain. A trash fight lasting 15 minutes, Gretchin with 6 birds against 38 Master Grendels. After the first round, the bird has 2 HP, but I got out without losses.
114 I secure the resources, Terek is now by the elf lottery with GS on a wolf. I colored the Goblin external dwelling with Ain. It’s worrying that the passage might lead to the corner village. Judging by the turn timings, my opponent isn’t slacking off either — he’s already killed his AI opponent.
115 I lose three wolves to 20 elves, half of them upgraded, Terek reveals the Devil dwelling. At home, I foolishly build Efreet instead of the Prefecture (result — minus one bird in the final battle).
116 — I build the Prefecture, “now we’re saved, we can calmly assess the situation” (quote) 47. With the Efreet, I secure the resources and level up Ain, I set up a chain to the Devil external dwelling, guarded by Earth Elementals. I position Piquedram so he can later rush ahead on a Devil.
117 I transfer the Efreet, break into the Devil dwelling, and take the Dwarf Cottage for 15. I flee with Piquedram — and lo and behold, there’s Alkin with his full army. On his turn, Piquedram is attacked by Alkin, around level 5-8, I chip away at his army a bit and buy myself out. At home, after some thought, I build Ogres — the most efficient choice given the situation.
121 at home, the market — trade, I buy another Efreet, wolves, Piquedram, no money for Gundula, Terek retrieves Kirra. In the army: 17 Orcs, 19 Goblins, 60 Imps, 2 Efreet, 2 Devils, 6 Birds, 33 Wolves. Level 3 with basic Learning and Resistance.
On his turn, the final battle: Alkin has 5 Magogs, 24 Storm Elementals, 26 Pixies, 17 Water Elementals, 40+ Imps, 5 Fire Elementals. I go straight for the Magogs with the wolves, finish them in the second round, set up a barrier squad, and gradually destroy the army. Toward the end, a lucky Resistance procs on the Devil, so in the end all Orcs, 10 Wolves, the Devil, 2 Efreet, and some Imps survive. After some thought, Blue surrenders.
I’d like to note some quite good moves for a VT newcomer. Choosing Alkin as the main hero instead of Kirra. Alkin visiting the Witch Hut before the final battle. Learning taken in Alkin’s 3rd slot. Thanks for the game!
Земля нуля.
Все в ней нулево и кукольно.
Все в ней нулево и кукольно.